Display Name = "Pocket Castle Snow Room"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 229, 23, 11, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ShowPicture([5, "80_kunoitielf2_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_kunoitielf2_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([7, "80_kunoitielf2_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3414, 0, 2000, 1])
      ConditionalBranch([1, 4414, 0, 0, 0])
        ControlVariables([4414, 4414, 0, 0, 1])
        ShowTextAttributes(["kunoitielf2_fc4", 0, 0, 2])
        ShowText(["\\n<Night Dragonflies (Affection: \\V[3414])>"])
        ShowText(["We have a gift for you... Please, take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1065, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3414, 0, 4000, 1])
      ConditionalBranch([1, 4414, 0, 1, 0])
        ControlVariables([4414, 4414, 0, 0, 2])
        ShowTextAttributes(["kunoitielf2_fc4", 0, 0, 2])
        ShowText(["\\n<Night Dragonflies (Affection: \\V[3414])>"])
        ShowText(["We have a gift for you... Please, take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1544, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3414, 0, 6000, 1])
      ConditionalBranch([1, 4414, 0, 2, 0])
        ControlVariables([4414, 4414, 0, 0, 3])
        ShowTextAttributes(["kunoitielf2_fc4", 0, 0, 2])
        ShowText(["\\n<Night Dragonflies (Affection: \\V[3414])>"])
        ShowText(["We have a gift for you... Please, take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1088, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3414, 0, 10000, 1])
      ConditionalBranch([1, 4414, 0, 3, 0])
        ControlVariables([4414, 4414, 0, 0, 4])
        ShowTextAttributes(["kunoitielf2_fc4", 0, 0, 2])
        ShowText(["\\n<Night Dragonflies (Affection: \\V[3414])>"])
        ShowText(["We have a gift for you... Please, take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1475, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kunoitielf2_fc4", 0, 0, 2])
    ShowText(["\\n<Night Dragonflies (Affection: \\V[3414])>"])
    ShowText(["\"Night Dragonflies\" is the name of our team.\nIt's not our personal names, got it?"])
    JumpToLabel(["メニュー"])
    Label(["419"])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["Hey dragonflies, did you hear? That sporty old hag was caught-"])
    ShowTextAttributes(["kunoitielf2_fc4", 0, 0, 2])
    ShowText(["\\n<Night Dragonflies (Affection: \\V[3414])>"])
    ShowText(["Very interesting, princess. Have you tried finding anyone else to talk to in the village besides just us?"])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["Hold on, are you planning to abandon me!?"])
    ShowTextAttributes(["kunoitielf2_fc4", 0, 0, 2])
    ShowText(["\\n<Night Dragonflies (Affection: \\V[3414])>"])
    ShowText(["Of course not. You couldn't even eat without us serving you."])
    ShowTextAttributes(["kunoitielf2_fc4", 0, 0, 2])
    ShowText(["\\n<Night Dragonflies (Affection: \\V[3414])>"])
    ShowText(["But you are the leader of the village. Is it not inconvenient to be unable to speak with others should an enemy come?"])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["If an enemy comes, just lead them to my room and I will cut them in twain."])
    ShowTextAttributes(["kunoitielf2_fc4", 0, 0, 2])
    ShowText(["\\n<Night Dragonflies (Affection: \\V[3414])>"])
    ShowText(["You sound more sporty than the hag... And what about your anthropophobia?"])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["Once I cut them down, it's over. It's far scarier keeping relations with someone..."])
    ShowTextAttributes(["kunoitielf2_fc4", 0, 0, 2])
    ShowText(["\\n<Night Dragonflies (Affection: \\V[3414])>"])
    ShowText(["This is why they call you the world's strongest shut-in... You won't get a husband like this."])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["o(｀ω´*)o"])
    JumpToLabel(["メニュー"])
    Label(["660"])
    ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
    ShowText(["\\n<Misa Misa (Affection: \\V[3660])>"])
    ShowText(["Elf and ninja...interesting...."])
    ShowText(["But isn't it a hassle to do a lot of menial work?"])
    ShowTextAttributes(["kunoitielf2_fc4", 0, 0, 2])
    ShowText(["\\n<Night Dragonflies (Affection: \\V[3414])>"])
    ShowText(["We like housework a lot. ......"])
    ShowText(["The elf princess has her own quirks, but she's a good one."])
    ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
    ShowText(["\\n<Misa Misa (Affection: \\V[3660])>"])
    ShowText(["I left the forest because I didn't like the traditions. ......"])
    ShowText(["I'll probably stop doing that in three days."])
    ShowTextAttributes(["kunoitielf2_fc4", 0, 0, 2])
    ShowText(["\\n<Night Dragonflies (Affection: \\V[3414])>"])
    ShowText(["We are too free to do things the other way around."])
    ShowText(["If we leave the village, we won't be able to survive."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(414)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        Script(["move_actor_ex(414)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1065]"]) # Crisis Hairpin
        ShowText(["Affection 4000:\\ia[1544]"]) # Climax Guard
        ShowText(["Affection 6000:\\ia[1088]"]) # Om Headband
        ShowText(["Affection 10000:\\ia[1475]"]) # Supreme Horny Crest
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3414])"])
        ShowChoices([["Triple Play (Affection: 10)", "Harem (Affection: 100)", "Never mind"], 3])
        When([0, "Triple Play (Affection: 10)"])
          ConditionalBranch([1, 3414, 0, 10, 1])
            Script(["call_novel_scene(5996)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kunoitielf2_fc4", 0, 0, 2])
            ShowText(["\\n<Night Dragonflies (Affection: \\V[3414])>"])
            ShowText(["Hm... Could we get a bit closer first?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Harem (Affection: 100)"])
          ConditionalBranch([1, 3414, 0, 100, 1])
            Script(["call_novel_scene(5997)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kunoitielf2_fc4", 0, 0, 2])
            ShowText(["\\n<Night Dragonflies (Affection: \\V[3414])>"])
            ShowText(["Hm... Could we get a bit closer first?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ShowPicture([5, "80_kuno_succubus_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3415, 0, 2000, 1])
      ConditionalBranch([1, 4415, 0, 0, 0])
        ControlVariables([4415, 4415, 0, 0, 1])
        ShowTextAttributes(["kuno_succubus_fc1", 0, 0, 2])
        ShowText(["\\n<Amane (Affection: \\V[3415])>"])
        ShowText(["Here, I'll give this to you. Aren't you lucky?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1143, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3415, 0, 4000, 1])
      ConditionalBranch([1, 4415, 0, 1, 0])
        ControlVariables([4415, 4415, 0, 0, 2])
        ShowTextAttributes(["kuno_succubus_fc1", 0, 0, 2])
        ShowText(["\\n<Amane (Affection: \\V[3415])>"])
        ShowText(["Here, I'll give this to you. Aren't you lucky?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1087, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3415, 0, 6000, 1])
      ConditionalBranch([1, 4415, 0, 2, 0])
        ControlVariables([4415, 4415, 0, 0, 3])
        ShowTextAttributes(["kuno_succubus_fc1", 0, 0, 2])
        ShowText(["\\n<Amane (Affection: \\V[3415])>"])
        ShowText(["Here, I'll give this to you. Aren't you lucky?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1195, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3415, 0, 10000, 1])
      ConditionalBranch([1, 4415, 0, 3, 0])
        ControlVariables([4415, 4415, 0, 0, 4])
        ShowTextAttributes(["kuno_succubus_fc1", 0, 0, 2])
        ShowText(["\\n<Amane (Affection: \\V[3415])>"])
        ShowText(["Here, I'll give this to you. Aren't you lucky?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1362, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kuno_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Amane (Affection: \\V[3415])>"])
    ShowText(["Is it my time to shine? If it's pleasure ninjutsu you need, leave it to me!"])
    JumpToLabel(["メニュー"])
    Label(["282"])
    ShowTextAttributes(["maycubbus_fc1", 0, 0, 2])
    ShowText(["\\n<Mei (Affection: \\V[3282])>"])
    ShowText(["So you have mastered the techniques of succubi and kunoichi both... What a splendid show of skill."])
    ShowTextAttributes(["kuno_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Amane (Affection: \\V[3415])>"])
    ShowText(["Don't sell yourself short, you've mastered being a maid! That's no small feat either."])
    ShowTextAttributes(["maycubbus_fc1", 0, 0, 2])
    ShowText(["\\n<Mei (Affection: \\V[3282])>"])
    ShowText(["Let us improve our skills together, so that we can push our clan forward."])
    ShowTextAttributes(["kuno_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Amane (Affection: \\V[3415])>"])
    ShowText(["You're surprisingly serious for a succubus... You should try coming back home for a break once in a while."])
    JumpToLabel(["メニュー"])
    Label(["416"])
    ShowTextAttributes(["kuno_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Tsubame (Affection: \\V[3416])>"])
    ShowText(["Amane-san, let's go shopping in town!"])
    ShowTextAttributes(["kuno_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Amane (Affection: \\V[3415])>"])
    ShowText(["That sounds great, I'll go with you."])
    ShowText(["On the way back, why don't we go and scavenge for some men?"])
    ShowTextAttributes(["kuno_hapy_fc1", 2, 0, 2])
    ShowText(["\\n<Tsubame (Affection: \\V[3416])>"])
    ShowText(["Eh~? Amane-san, you're going to eat them all, aren't you? ......"])
    ShowTextAttributes(["kuno_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Amane (Affection: \\V[3415])>"])
    ShowText(["I'll leave the best looking guy for you."])
    ShowText(["Instead, the strongest-looking ones are my prey."])
    JumpToLabel(["メニュー"])
    Label(["640"])
    ShowTextAttributes(["arucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Arcule (Affection: \\V[3640])>"])
    ShowText(["Alchemist succubus are also a rarity, though. ......"])
    ShowText(["Ninja Succubus are also very rare."])
    ShowTextAttributes(["kuno_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Amane (Affection: \\V[3415])>"])
    ShowText(["I know there are a lot of them in my village."])
    ShowText(["I guess they are rare outside of the village."])
    ShowTextAttributes(["arucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Arcule (Affection: \\V[3640])>"])
    ShowText(["In the monster world, the culture and skills of the Yamatai are held by Tamamo-sama."])
    ShowText(["They are treated as out of bounds and rarely go out."])
    ShowTextAttributes(["kuno_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Amane (Affection: \\V[3415])>"])
    ShowText(["Well, it's similar in our village."])
    ShowText(["We have a lot of assassination techniques, and it's not like we let them out."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(415)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(415)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1143]"]) # Purifying Water
        ShowText(["Affection 4000:\\ia[1087]"]) # Mirror Headband
        ShowText(["Affection 6000:\\ia[1195]"]) # Mana Rose
        ShowText(["Affection10000:\\ia[1362]"]) # Supreme Sex Toy Scroll
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3415])"])
        ShowChoices([["Blowjob (Affection: 10)", "Cowgirl Drain (Affection: 50)", "Cowgirl Drain? (Affection: 100)", "Never mind"], 4])
        When([0, "Blowjob (Affection: 10)"])
          ConditionalBranch([1, 3415, 0, 10, 1])
            Script(["call_novel_scene(6001)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kuno_succubus_fc1", 0, 0, 2])
            ShowText(["\\n<Amane (Affection: \\V[3415])>"])
            ShowText(["Sorry, not right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "騎乗位搾死 (Affection: 50)"])
          ConditionalBranch([1, 3415, 0, 50, 1])
            Script(["call_novel_scene(6002)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kuno_succubus_fc1", 0, 0, 2])
            ShowText(["\\n<Amane (Affection: \\V[3415])>"])
            ShowText(["Sorry, not right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "騎乗位搾死？ (Affection: 100)"])
          ConditionalBranch([1, 3415, 0, 100, 1])
            Script(["call_novel_scene(6003)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kuno_succubus_fc1", 0, 0, 2])
            ShowText(["\\n<Amane (Affection: \\V[3415])>"])
            ShowText(["Sorry, not right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ShowPicture([5, "80_kuno_hapy_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3416, 0, 2000, 1])
      ConditionalBranch([1, 4416, 0, 0, 0])
        ControlVariables([4416, 4416, 0, 0, 1])
        ShowTextAttributes(["kuno_hapy_fc1", 0, 0, 2])
        ShowText(["\\n<Tsubame (Affection: \\V[3416])>"])
        ShowText(["I found this! Here, take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1038, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3416, 0, 4000, 1])
      ConditionalBranch([1, 4416, 0, 1, 0])
        ControlVariables([4416, 4416, 0, 0, 2])
        ShowTextAttributes(["kuno_hapy_fc1", 0, 0, 2])
        ShowText(["\\n<Tsubame (Affection: \\V[3416])>"])
        ShowText(["I found this! Here, take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1337, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3416, 0, 6000, 1])
      ConditionalBranch([1, 4416, 0, 2, 0])
        ControlVariables([4416, 4416, 0, 0, 3])
        ShowTextAttributes(["kuno_hapy_fc1", 0, 0, 2])
        ShowText(["\\n<Tsubame (Affection: \\V[3416])>"])
        ShowText(["I found this! Here, take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1426, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3416, 0, 10000, 1])
      ConditionalBranch([1, 4416, 0, 3, 0])
        ControlVariables([4416, 4416, 0, 0, 4])
        ShowTextAttributes(["kuno_hapy_fc1", 0, 0, 2])
        ShowText(["\\n<Tsubame (Affection: \\V[3416])>"])
        ShowText(["I found this! Here, take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1059, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kuno_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Tsubame (Affection: \\V[3416])>"])
    ShowText(["The Elf Village was really cold due to how tall the mountain is. This temperature is a lot more comfortable."])
    JumpToLabel(["メニュー"])
    Label(["323"])
    ShowTextAttributes(["kuno_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Tsubame (Affection: \\V[3416])>"])
    ShowText(["Ah, it's the queen! I've returned from my kunoichi training~♪"])
    ShowTextAttributes(["queenhapy_fc1", 0, 0, 2])
    ShowText(["\\n<Lucretia (Affection: \\V[3323])>"])
    ShowText(["It seems our clan has found another strong fighter. I have no greater happiness than seeing younglings improving themselves..."])
    ShowTextAttributes(["queenhapy_fc1", 2, 0, 2])
    ShowText(["\\n<Lucretia (Affection: \\V[3323])>"])
    ShowText(["...Though I am still young myself."])
    ShowTextAttributes(["kuno_hapy_fc1", 2, 0, 2])
    ShowText(["\\n<Tsubame (Affection: \\V[3416])>"])
    ShowText(["Hawawa..."])
    ShowTextAttributes(["queenhapy_fc1", 2, 0, 2])
    ShowText(["\\n<Lucretia (Affection: \\V[3323])>"])
    ShowText(["Ufufu."])
    JumpToLabel(["メニュー"])
    Label(["415"])
    ShowTextAttributes(["kuno_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Tsubame (Affection: \\V[3416])>"])
    ShowText(["Amane-san, let's go shopping in town!"])
    ShowTextAttributes(["kuno_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Amane (Affection: \\V[3415])>"])
    ShowText(["That sounds great, I'll go with you."])
    ShowText(["On the way back, why don't we go and scavenge for some men?"])
    ShowTextAttributes(["kuno_hapy_fc1", 2, 0, 2])
    ShowText(["\\n<Tsubame (Affection: \\V[3416])>"])
    ShowText(["Eh~? Amane-san, you're going to eat them all, aren't you? ......"])
    ShowTextAttributes(["kuno_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Amane (Affection: \\V[3415])>"])
    ShowText(["I'll leave the best looking guy for you."])
    ShowText(["Instead, the strongest-looking ones are my prey."])
    JumpToLabel(["メニュー"])
    Label(["633"])
    ShowTextAttributes(["juraabis_fc1", 0, 0, 2])
    ShowText(["\\n<Jura (Affection: \\V[3633])>"])
    ShowText(["You're a harpy and you're a ninja."])
    ShowText(["It seems there are some compatriots with a backbone in your world, too."])
    ShowTextAttributes(["kuno_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Tsubame (Affection: \\V[3416])>"])
    ShowText(["Don't let anyone tell you that harpies are weak."])
    ShowText(["I'm training hard and improving my skills!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(416)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(416)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1038]"]) # Runner's Bracelet
        ShowText(["Affection 4000:\\ia[1337]"]) # Secret Fan Scroll
        ShowText(["Affection 6000:\\ia[1426]"]) # Secret Blind Crest
        ShowText(["Affection 10000:\\ia[1059]"]) # Forest Silk Cape
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3416])"])
        ShowChoices([["Paizuri (Affection: 10)", "Reverse Rape (Affection: 100)", "Never mind"], 3])
        When([0, "Paizuri (Affection: 10)"])
          ConditionalBranch([1, 3416, 0, 10, 1])
            Script(["call_novel_scene(6006)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kuno_hapy_fc1", 0, 0, 2])
            ShowText(["\\n<Tsubame (Affection: \\V[3416])>"])
            ShowText(["Can you ask some other time?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3416, 0, 100, 1])
            Script(["call_novel_scene(6007)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kuno_hapy_fc1", 0, 0, 2])
            ShowText(["\\n<Tsubame (Affection: \\V[3416])>"])
            ShowText(["Can you ask some other time?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ShowPicture([5, "80_kuno_scylla_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3417, 0, 2000, 1])
      ConditionalBranch([1, 4417, 0, 0, 0])
        ControlVariables([4417, 4417, 0, 0, 1])
        ShowTextAttributes(["kuno_scylla_fc1", 0, 0, 2])
        ShowText(["\\n<Ajisai (Affection: \\V[3417])>"])
        ShowText(["My tentacles got caught on this... Here, take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1148, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3417, 0, 4000, 1])
      ConditionalBranch([1, 4417, 0, 1, 0])
        ControlVariables([4417, 4417, 0, 0, 2])
        ShowTextAttributes(["kuno_scylla_fc1", 0, 0, 2])
        ShowText(["\\n<Ajisai (Affection: \\V[3417])>"])
        ShowText(["My tentacles got caught on this... Here, take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1044, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3417, 0, 6000, 1])
      ConditionalBranch([1, 4417, 0, 2, 0])
        ControlVariables([4417, 4417, 0, 0, 3])
        ShowTextAttributes(["kuno_scylla_fc1", 0, 0, 2])
        ShowText(["\\n<Ajisai (Affection: \\V[3417])>"])
        ShowText(["My tentacles got caught on this... Here, take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1676, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3417, 0, 10000, 1])
      ConditionalBranch([1, 4417, 0, 3, 0])
        ControlVariables([4417, 4417, 0, 0, 4])
        ShowTextAttributes(["kuno_scylla_fc1", 0, 0, 2])
        ShowText(["\\n<Ajisai (Affection: \\V[3417])>"])
        ShowText(["My tentacles got caught on this... Here, take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1472, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kuno_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ajisai (Affection: \\V[3417])>"])
    ShowText(["It's easier being in shadows..."])
    JumpToLabel(["メニュー"])
    Label(["252"])
    ShowTextAttributes(["scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Cylla (Affection: \\V[3252])>"])
    ShowText(["So you're a scylla that's trained as a kunoichi? That's very rare..."])
    ShowTextAttributes(["kuno_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ajisai (Affection: \\V[3417])>"])
    ShowText(["Indeed."])
    ShowTextAttributes(["scylla_fc1", 2, 0, 2])
    ShowText(["\\n<Cylla (Affection: \\V[3252])>"])
    ShowText(["You seem kinda dark... Most scylla feel more... open, personality-wise."])
    ShowTextAttributes(["kuno_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ajisai (Affection: \\V[3417])>"])
    ShowText(["I live in the darkness, after all..."])
    ShowTextAttributes(["scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Cylla (Affection: \\V[3252])>"])
    ShowText(["...You sure you don't have that backwards?"])
    ShowTextAttributes(["kuno_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ajisai (Affection: \\V[3417])>"])
    ShowText(["Maybe..."])
    JumpToLabel(["メニュー"])
    Label(["418"])
    ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
    ShowText(["\\n<Hotaru (Affection: \\V[3418])>"])
    ShowText(["Ajisai... you're so gloomy."])
    ShowTextAttributes(["kuno_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ajisai (Affection: \\V[3417])>"])
    ShowText(["I'm the one who lives in the shadows. ......"])
    ShowText(["I don't mind being quiet."])
    ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
    ShowText(["\\n<Hotaru (Affection: \\V[3418])>"])
    ShowText(["It's a job that tends to be dark, so you have to do it cheerfully......"])
    ShowText(["I have to be gloomy."])
    ShowTextAttributes(["kuno_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ajisai (Affection: \\V[3417])>"])
    ShowText(["That's a lot of emotional juxtaposition, and it's going to make me sick. ......"])
    JumpToLabel(["メニュー"])
    Label(["625"])
    ShowTextAttributes(["utubom_fc1", 0, 0, 2])
    ShowText(["\\n<Nyoro (Affection: \\V[3625])>"])
    ShowText(["Being a ninja in Scylla is awesome!"])
    ShowTextAttributes(["kuno_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ajisai (Affection: \\V[3417])>"])
    ShowText(["It's no big deal."])
    ShowText(["Anyone can learn to use ninjutsu if they train hard enough. ......"])
    ShowTextAttributes(["utubom_fc1", 0, 0, 2])
    ShowText(["\\n<Nyoro (Affection: \\V[3625])>"])
    ShowText(["I'm thinking of creating my own Etsubo Ninjutsu too: ......?"])
    ShowTextAttributes(["kuno_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ajisai (Affection: \\V[3417])>"])
    ShowText(["I'm rooting for you. ......"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(417)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(417)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1148]"]) # Seal of Nothingness
        ShowText(["Affection 4000:\\ia[1044]"]) # Artisan's Necklace
        ShowText(["Affection 6000:\\ia[1676]"]) # Scylla's Knowledge
        ShowText(["Affection 10000:\\ia[1472]"]) # Supreme Slimed Crest
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3417])"])
        ShowChoices([["Tentaclejob (Affection: 10)", "Reverse Rape (Affection: 100)", "Never mind"], 3])
        When([0, "Tentaclejob (Affection: 10)"])
          ConditionalBranch([1, 3417, 0, 10, 1])
            Script(["call_novel_scene(6011)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kuno_scylla_fc1", 0, 0, 2])
            ShowText(["\\n<Ajisai (Affection: \\V[3417])>"])
            ShowText(["Not yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3417, 0, 100, 1])
            Script(["call_novel_scene(6012)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kuno_scylla_fc1", 0, 0, 2])
            ShowText(["\\n<Ajisai (Affection: \\V[3417])>"])
            ShowText(["Not yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 229, 23, 11, 0, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ControlSwitches([449, 449, 1])
    CallCommonEvent([111])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ShowPicture([5, "80_santos_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3543, 0, 100, 1])
      ConditionalBranch([1, 4543, 0, 0, 0])
        ControlVariables([4543, 4543, 0, 0, 1])
        ShowTextAttributes(["santos_fc1", 0, 0, 2])
        ShowText(["\\n<Santos (Affection: \\V[3543])>............"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([334, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3543, 0, 500, 1])
      ConditionalBranch([1, 4543, 0, 1, 0])
        ControlVariables([4543, 4543, 0, 0, 2])
        ShowTextAttributes(["santos_fc1", 0, 0, 2])
        ShowText(["\\n<Santos (Affection: \\V[3543])>............"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1050, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3543, 0, 2000, 1])
      ConditionalBranch([1, 4543, 0, 2, 0])
        ControlVariables([4543, 4543, 0, 0, 3])
        ShowTextAttributes(["santos_fc1", 0, 0, 2])
        ShowText(["\\n<Santos (Affection: \\V[3543])>............"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1109, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3543, 0, 4000, 1])
      ConditionalBranch([1, 4543, 0, 3, 0])
        ControlVariables([4543, 4543, 0, 0, 4])
        ShowTextAttributes(["santos_fc1", 0, 0, 2])
        ShowText(["\\n<Santos (Affection: \\V[3543])>............"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1181, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["santos_fc1", 0, 0, 2])
    ShowText(["\\n<Santos (Affection: \\V[3543])>............"])
    JumpToLabel(["メニュー"])
    Label(["222"])
    ShowTextAttributes(["nekomata_fc1", 4, 0, 2])
    ShowText(["\\n<Tama (Affection: \\V[3222])>...Funyaa?!"])
    ShowTextAttributes(["santos_fc1", 0, 0, 2])
    ShowText(["\\n<Santos (Affection: \\V[3543])>............"])
    ShowTextAttributes(["nekomata_fc1", 1, 0, 2])
    ShowText(["\\n<Tama (Affection: \\V[3222])>Fsss!"])
    ShowTextAttributes(["santos_fc1", 0, 0, 2])
    ShowText(["\\n<Santos (Affection: \\V[3543])>......Nya."])
    ShowTextAttributes(["nekomata_fc1", 4, 0, 2])
    ShowText(["\\n<Tama (Affection: \\V[3222])>Nya...nyanya, nyaa?"])
    ShowTextAttributes(["santos_fc1", 0, 0, 2])
    ShowText(["\\n<Santos (Affection: \\V[3543])>...Nyanya, nya..."])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama (Affection: \\V[3222])>Unyaaa♪"])
    ShowTextAttributes(["santos_fc1", 0, 0, 2])
    ShowText(["\\n<Santos (Affection: \\V[3543])>Nya..."])
    JumpToLabel(["メニュー"])
    Label(["346"])
    ShowTextAttributes(["santos_fc1", 0, 0, 2])
    ShowText(["\\n<Santos (Affection: \\V[3543])>............"])
    ShowTextAttributes(["behemoth_fc1", 2, 0, 2])
    ShowText(["\\n<Beheena (Affection: \\V[3346])>What are you...?!"])
    ShowTextAttributes(["santos_fc1", 0, 0, 2])
    ShowText(["\\n<Santos (Affection: \\V[3543])>............"])
    ShowTextAttributes(["behemoth_fc1", 2, 0, 2])
    ShowText(["\\n<Beheena (Affection: \\V[3346])>What a thirst for blood...\nYou're certainly different from the famous nekomata."])
    JumpToLabel(["メニュー"])
    Label(["540"])
    ShowTextAttributes(["santos_fc1", 0, 0, 2])
    ShowText(["\\n<Santos (Affection: \\V[3543])>............"])
    ShowTextAttributes(["amira_fc1", 0, 0, 2])
    ShowText(["\\n<Amira (Affection: \\V[3540])>Santos... As usual, you're sharp as a knife.\nAnyone who touches you will get hurt..."])
    ShowTextAttributes(["santos_fc1", 0, 0, 2])
    ShowText(["\\n<Santos (Affection: \\V[3543])>......!"])
    ShowTextAttributes(["amira_fc1", 1, 0, 2])
    ShowText(["\\n<Amira (Affection: \\V[3540])>I-I'm sorry...are you angry?!\nI thought it was impossible for you to talk at all, so I was merely saying something appropriate!"])
    ShowTextAttributes(["santos_fc1", 0, 0, 2])
    ShowText(["\\n<Santos (Affection: \\V[3543])>............"])
    ShowTextAttributes(["amira_fc1", 1, 0, 2])
    ShowText(["\\n<Amira (Affection: \\V[3540])>*thump-thump*..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(543)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(543)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ii[334]"])
        ShowText(["Affection 500:\\ia[1050]"])
        ShowText(["Affection 2000:\\ia[1109]"])
        ShowText(["Affection 4000:\\ia[1181]"]) # Savage Heart
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ShowPicture([5, "80_husuma_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3194, 0, 100, 1])
      ConditionalBranch([1, 4194, 0, 0, 0])
        ControlVariables([4194, 4194, 0, 0, 1])
        ShowTextAttributes(["husuma_fc1", 0, 0, 2])
        ShowText(["\\n<Urara (Affection: \\V[3194])>I'll give you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1056, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3194, 0, 500, 1])
      ConditionalBranch([1, 4194, 0, 1, 0])
        ControlVariables([4194, 4194, 0, 0, 2])
        ShowTextAttributes(["husuma_fc1", 0, 0, 2])
        ShowText(["\\n<Urara (Affection: \\V[3194])>I'll give you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1142, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3194, 0, 2000, 1])
      ConditionalBranch([1, 4194, 0, 2, 0])
        ControlVariables([4194, 4194, 0, 0, 3])
        ShowTextAttributes(["husuma_fc1", 0, 0, 2])
        ShowText(["\\n<Urara (Affection: \\V[3194])>I'll give you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1060, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3194, 0, 4000, 1])
      ConditionalBranch([1, 4194, 0, 3, 0])
        ControlVariables([4194, 4194, 0, 0, 4])
        ShowTextAttributes(["husuma_fc1", 0, 0, 2])
        ShowText(["\\n<Urara (Affection: \\V[3194])>I'll give you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1577, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["husuma_fc1", 0, 0, 2])
    ShowText(["\\n<Urara (Affection: \\V[3194])>I want to melt someone♪\nIf they're bad guys, I can melt them, right?"])
    JumpToLabel(["メニュー"])
    Label(["198"])
    ShowTextAttributes(["husuma_fc1", 0, 0, 2])
    ShowText(["\\n<Urara (Affection: \\V[3194])>Ah, Ittan-Momen-chan!\nWe look a lot similar, I wonder if we're relatives...?"])
    ShowTextAttributes(["ittanmomen_fc4", 0, 0, 2])
    ShowText(["\\n<Momen (Affection: \\V[3198])>But we don't melt men.\nWe wrap around them to suck up their semen."])
    ShowTextAttributes(["husuma_fc1", 1, 0, 2])
    ShowText(["\\n<Urara (Affection: \\V[3194])>(These girls look delicious...)"])
    ShowTextAttributes(["ittanmomen_fc4", 2, 0, 2])
    ShowText(["\\n<Momen (Affection: \\V[3198])>You're thinking of something bad with that face!"])
    JumpToLabel(["メニュー"])
    Label(["238"])
    ShowTextAttributes(["husuma_fc1", 0, 0, 2])
    ShowText(["\\n<Urara (Affection: \\V[3194])>You, you're a plant, yet you melt your prey right?"])
    ShowTextAttributes(["dorothy_fc1", 0, 0, 2])
    ShowText(["\\n<Dorothy (Affection: \\V[3238])>You are also a youkai that melts people, aren't you? Don't you find yourself alienated from your brethren?"])
    ShowTextAttributes(["husuma_fc1", 0, 0, 2])
    ShowText(["\\n<Urara (Affection: \\V[3194])>Yeah, I've been avoided somewhat."])
    ShowTextAttributes(["dorothy_fc1", 0, 0, 2])
    ShowText(["\\n<Dorothy (Affection: \\V[3238])>Doesn't it seem we get along well? I suppose we can be friends..."])
    JumpToLabel(["メニュー"])
    Label(["343"])
    ShowTextAttributes(["enenra_fc1", 0, 0, 2])
    ShowText(["\\n<Yugiri (Affection: \\V[3343])>This is unusual, aren't you a fusuma?\nYou drift in the sky aimlessly, you don't really intend to settle down here."])
    ShowTextAttributes(["husuma_fc1", 0, 0, 2])
    ShowText(["\\n<Urara (Affection: \\V[3194])>But it looks fun!"])
    ShowTextAttributes(["enenra_fc1", 1, 0, 2])
    ShowText(["\\n<Yugiri (Affection: \\V[3343])>In any case, will you stop being an enemy to these people? When it comes to you, don't you eat people one after another...?"])
    ShowTextAttributes(["husuma_fc1", 0, 0, 2])
    ShowText(["\\n<Urara (Affection: \\V[3194])>If you give me cooked rice, I won't eat people♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(194)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(194)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1056]"])
        ShowText(["Affection 500:\\ia[1142]"])
        ShowText(["Affection 2000:\\ia[1060]"]) # Crisis Cape
        ShowText(["Affection 4000:\\ia[1577]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3194])"])
        ShowChoices([["Melty Wrap (Affection: 10)", "Melty Wrap...? (Affection: 100)", "Never mind"], 3])
        When([0, "Melty Wrap (Affection: 10)"])
          ConditionalBranch([1, 3194, 0, 10, 1])
            Script(["call_novel_scene(4781)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["husuma_fc1", 0, 0, 2])
            ShowText(["\\n<Urara (Affection: \\V[3194])>I'll do that another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Melty Wrap...? (Affection: 100)"])
          ConditionalBranch([1, 3194, 0, 100, 1])
            Script(["call_novel_scene(4782)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["husuma_fc1", 0, 0, 2])
            ShowText(["\\n<Urara (Affection: \\V[3194])>I'll do that another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ShowPicture([5, "80_ittanmomen_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_ittanmomen_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([7, "80_ittanmomen_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3198, 0, 100, 1])
      ConditionalBranch([1, 4198, 0, 0, 0])
        ControlVariables([4198, 4198, 0, 0, 1])
        ShowTextAttributes(["ittanmomen_fc4", 0, 0, 2])
        ShowText(["\\n<Momen (Affection: \\V[3198])>We'll give you this! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1056, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3198, 0, 500, 1])
      ConditionalBranch([1, 4198, 0, 1, 0])
        ControlVariables([4198, 4198, 0, 0, 2])
        ShowTextAttributes(["ittanmomen_fc4", 0, 0, 2])
        ShowText(["\\n<Momen (Affection: \\V[3198])>We'll give you this! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1537, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3198, 0, 2000, 1])
      ConditionalBranch([1, 4198, 0, 2, 0])
        ControlVariables([4198, 4198, 0, 0, 3])
        ShowTextAttributes(["ittanmomen_fc4", 0, 0, 2])
        ShowText(["\\n<Momen (Affection: \\V[3198])>We'll give you this! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1191, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3198, 0, 4000, 1])
      ConditionalBranch([1, 4198, 0, 3, 0])
        ControlVariables([4198, 4198, 0, 0, 4])
        ShowTextAttributes(["ittanmomen_fc4", 0, 0, 2])
        ShowText(["\\n<Momen (Affection: \\V[3198])>We'll give you this! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1624, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["ittanmomen_fc4", 0, 0, 2])
    ShowText(["\\n<Momen (Affection: \\V[3198])>I hope the weather is nice.\nWe're happy when a breeze is blowing♪"])
    JumpToLabel(["メニュー"])
    Label(["194"])
    ShowTextAttributes(["husuma_fc1", 0, 0, 2])
    ShowText(["\\n<Urara (Affection: \\V[3194])>Ah, Ittan-Momen-chan!\nWe look a lot similar, I wonder if we're relatives...?"])
    ShowTextAttributes(["ittanmomen_fc4", 0, 0, 2])
    ShowText(["\\n<Momen (Affection: \\V[3198])>But we don't melt men.\nWe wrap around them to suck up their semen."])
    ShowTextAttributes(["husuma_fc1", 1, 0, 2])
    ShowText(["\\n<Urara (Affection: \\V[3194])>(These girls look delicious...)"])
    ShowTextAttributes(["ittanmomen_fc4", 2, 0, 2])
    ShowText(["\\n<Momen (Affection: \\V[3198])>You're thinking of something bad with that face!"])
    JumpToLabel(["メニュー"])
    Label(["200"])
    ShowTextAttributes(["hitodama_fc1", 0, 0, 2])
    ShowText(["\\n<Fear (Affection: \\V[3200])>Ah, Ittan-Momen-chan!\nHey hey, let's play!"])
    ShowTextAttributes(["ittanmomen_fc4", 2, 0, 2])
    ShowText(["\\n<Momen (Affection: \\V[3198])>Kyaah, don't come near me!\nOur bodies will catch on fire and burn!"])
    ShowTextAttributes(["hitodama_fc1", 2, 0, 2])
    ShowText(["\\n<Fear (Affection: \\V[3200])>Uh, what? I can't hear you..."])
    ShowTextAttributes(["ittanmomen_fc4", 2, 0, 2])
    ShowText(["\\n<Momen (Affection: \\V[3198])>S-stay awaaay!!"])
    JumpToLabel(["メニュー"])
    Label(["222"])
    ShowTextAttributes(["ittanmomen_fc4", 2, 0, 2])
    ShowText(["\\n<Momen (Affection: \\V[3198])>Hyah, it's our natural enemy...the cat!"])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama (Affection: \\V[3222])>Unyaa!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Tama leaps at the Ittan-Momen's flickering cloth, playing with it!"])
    ShowTextAttributes(["ittanmomen_fc4", 2, 0, 2])
    ShowText(["\\n<Momen (Affection: \\V[3198])>Nooo! Stooop!"])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama (Affection: \\V[3222])>Nyaa! Nyaaaaa!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(198)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        Script(["move_actor_ex(198)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1056]"])
        ShowText(["Affection 500:\\ia[1537]"])
        ShowText(["Affection 2000:\\ia[1191]"])
        ShowText(["Affection 4000:\\ia[1624]"]) # Robe Medal
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask them for what? (Affection: \\V[3198])"])
        ShowChoices([["Body Wrap (Affection: 10)", "Never mind"], 2])
        When([0, "Body Wrap (Affection: 10)"])
          ConditionalBranch([1, 3198, 0, 10, 1])
            Script(["call_novel_scene(4801)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ittanmomen_fc4", 2, 0, 2])
            ShowText(["\\n<Momen (Affection: \\V[3198])>I don't want to do that..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ShowPicture([5, "80_hitodama_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3200, 0, 100, 1])
      ConditionalBranch([1, 4200, 0, 0, 0])
        ControlVariables([4200, 4200, 0, 0, 1])
        ShowTextAttributes(["hitodama_fc1", 0, 0, 2])
        ShowText(["\\n<Fear (Affection: \\V[3200])>Here, have this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1085, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3200, 0, 500, 1])
      ConditionalBranch([1, 4200, 0, 1, 0])
        ControlVariables([4200, 4200, 0, 0, 2])
        ShowTextAttributes(["hitodama_fc1", 0, 0, 2])
        ShowText(["\\n<Fear (Affection: \\V[3200])>Here, have this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1032, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3200, 0, 2000, 1])
      ConditionalBranch([1, 4200, 0, 2, 0])
        ControlVariables([4200, 4200, 0, 0, 3])
        ShowTextAttributes(["hitodama_fc1", 0, 0, 2])
        ShowText(["\\n<Fear (Affection: \\V[3200])>Here, have this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1434, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3200, 0, 4000, 1])
      ConditionalBranch([1, 4200, 0, 3, 0])
        ControlVariables([4200, 4200, 0, 0, 4])
        ShowTextAttributes(["hitodama_fc1", 0, 0, 2])
        ShowText(["\\n<Fear (Affection: \\V[3200])>Here, have this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1571, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hitodama_fc1", 0, 0, 2])
    ShowText(["\\n<Fear (Affection: \\V[3200])>Burning soul! Fire!\n...Do you need anything from me?"])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["hitodama_fc1", 1, 0, 2])
    ShowText(["\\n<Fear (Affection: \\V[3200])>Fire!"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome (Affection: \\V[3134])>Ohh? You're a hitodama...\nI've created them at my laboratory now and then."])
    ShowTextAttributes(["hitodama_fc1", 2, 0, 2])
    ShowText(["\\n<Fear (Affection: \\V[3200])>Isn't that because you're handling the corpses carelessly? Won't you get cursed?"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome (Affection: \\V[3134])>A necromancer can't be afraid of a ghost's curse. Even delusions can be mastered!"])
    JumpToLabel(["メニュー"])
    Label(["198"])
    ShowTextAttributes(["hitodama_fc1", 0, 0, 2])
    ShowText(["\\n<Fear (Affection: \\V[3200])>Ah, Ittan-Momen-chan!\nHey hey, let's play!"])
    ShowTextAttributes(["ittanmomen_fc4", 2, 0, 2])
    ShowText(["\\n<Momen (Affection: \\V[3198])>Kyaah, don't come near me!\nOur bodies will catch on fire and burn!"])
    ShowTextAttributes(["hitodama_fc1", 2, 0, 2])
    ShowText(["\\n<Fear (Affection: \\V[3200])>Uh, what? I can't hear you..."])
    ShowTextAttributes(["ittanmomen_fc4", 2, 0, 2])
    ShowText(["\\n<Momen (Affection: \\V[3198])>S-stay awaaay!!"])
    JumpToLabel(["メニュー"])
    Label(["210"])
    ShowTextAttributes(["hitodama_fc1", 0, 0, 2])
    ShowText(["\\n<Fear (Affection: \\V[3200])>I'm a hitodama!"])
    ShowTextAttributes(["ghost2_fc1", 2, 0, 2])
    ShowText(["\\n<Botan (Affection: \\V[3210])>What's the matter? Your soul is naked..."])
    ShowTextAttributes(["hitodama_fc1", 2, 0, 2])
    ShowText(["\\n<Fear (Affection: \\V[3200])>Well, I'm a hitodama, so..."])
    ShowTextAttributes(["ghost2_fc1", 2, 0, 2])
    ShowText(["\\n<Botan (Affection: \\V[3210])>What a strange ghost..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(200)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(200)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1085]"])
        ShowText(["Affection 500:\\ia[1032]"])
        ShowText(["Affection 2000:\\ia[1434]"])
        ShowText(["Affection 4000:\\ia[1571]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3200])"])
        ShowChoices([["Lightning (Affection: 10)", "Soul Wrapping (Affection: 50)", "Reverse Rape (Affection: 100)", "Never mind"], 4])
        When([0, "Lightning (Affection: 10)"])
          ConditionalBranch([1, 3200, 0, 10, 1])
            Script(["call_novel_scene(4811)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hitodama_fc1", 2, 0, 2])
            ShowText(["\\n<Fear (Affection: \\V[3200])>Let's do that another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Soul Wrapping (Affection: 50)"])
          ConditionalBranch([1, 3200, 0, 50, 1])
            Script(["call_novel_scene(4812)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hitodama_fc1", 2, 0, 2])
            ShowText(["\\n<Fear (Affection: \\V[3200])>Let's do that another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3200, 0, 100, 1])
            Script(["call_novel_scene(4813)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hitodama_fc1", 2, 0, 2])
            ShowText(["\\n<Fear (Affection: \\V[3200])>Let's do that another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowPicture([5, "80_ghost2_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3210, 0, 100, 1])
      ConditionalBranch([1, 4210, 0, 0, 0])
        ControlVariables([4210, 4210, 0, 0, 1])
        ShowTextAttributes(["ghost2_fc1", 1, 0, 2])
        ShowText(["\\n<Botan (Affection: \\V[3210])>This was offered at my grave."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1100, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3210, 0, 500, 1])
      ConditionalBranch([1, 4210, 0, 1, 0])
        ControlVariables([4210, 4210, 0, 0, 2])
        ShowTextAttributes(["ghost2_fc1", 1, 0, 2])
        ShowText(["\\n<Botan (Affection: \\V[3210])>This was offered at my grave."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1142, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3210, 0, 2000, 1])
      ConditionalBranch([1, 4210, 0, 2, 0])
        ControlVariables([4210, 4210, 0, 0, 3])
        ShowTextAttributes(["ghost2_fc1", 1, 0, 2])
        ShowText(["\\n<Botan (Affection: \\V[3210])>This was offered at my grave."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1062, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3210, 0, 4000, 1])
      ConditionalBranch([1, 4210, 0, 3, 0])
        ControlVariables([4210, 4210, 0, 0, 4])
        ShowTextAttributes(["ghost2_fc1", 1, 0, 2])
        ShowText(["\\n<Botan (Affection: \\V[3210])>This was offered at my grave."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1605, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["ghost2_fc1", 0, 0, 2])
    ShowText(["\\n<Botan (Affection: \\V[3210])>I wonder who I will be possessing next...\nThere's no opponent in particular I hold a grudge against."])
    JumpToLabel(["メニュー"])
    Label(["130"])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>You're a ghost from Yamatai..."])
    ShowTextAttributes(["ghost2_fc1", 0, 0, 2])
    ShowText(["\\n<Botan (Affection: \\V[3210])>I wonder if the next ghost will turn out to be a youkai...?"])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>Somehow, Yamatai ghosts seem like they're having fun..."])
    ShowTextAttributes(["ghost2_fc1", 1, 0, 2])
    ShowText(["\\n<Botan (Affection: \\V[3210])>I don't have to worry about disease or examinations at all...♪"])
    JumpToLabel(["メニュー"])
    Label(["200"])
    ShowTextAttributes(["hitodama_fc1", 0, 0, 2])
    ShowText(["\\n<Fear (Affection: \\V[3200])>I'm a hitodama!"])
    ShowTextAttributes(["ghost2_fc1", 2, 0, 2])
    ShowText(["\\n<Botan (Affection: \\V[3210])>What's the matter? Your soul is naked..."])
    ShowTextAttributes(["hitodama_fc1", 2, 0, 2])
    ShowText(["\\n<Fear (Affection: \\V[3200])>Well, I'm a hitodama, so..."])
    ShowTextAttributes(["ghost2_fc1", 2, 0, 2])
    ShowText(["\\n<Botan (Affection: \\V[3210])>What a strange ghost..."])
    JumpToLabel(["メニュー"])
    Label(["301"])
    ShowTextAttributes(["ghost2_fc1", 2, 0, 2])
    ShowText(["\\n<Botan (Affection: \\V[3210])>No way, that figure...\nRichiyo, you've become a tiger?!"])
    ShowTextAttributes(["tora_fc1", 0, 0, 2])
    ShowText(["\\n<Konan (Affection: \\V[3301])>No, you're mistaken..."])
    ShowTextAttributes(["ghost2_fc1", 0, 0, 2])
    ShowText(["\\n<Botan (Affection: \\V[3210])>You're right, there's no way my friend could become a tiger..."])
    ShowTextAttributes(["tora_fc1", 1, 0, 2])
    ShowText(["\\n<Konan (Affection: \\V[3301])>People can sometimes become a different kind of tiger from madness."])
    ShowTextAttributes(["ghost2_fc1", 2, 0, 2])
    ShowText(["\\n<Botan (Affection: \\V[3210])>That's not like Richiyo at all!"])
    ShowTextAttributes(["tora_fc1", 0, 0, 2])
    ShowText(["\\n<Konan (Affection: \\V[3301])>No, you're mistaken..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(210)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(210)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1100]"])
        ShowText(["Affection 500:\\ia[1142]"])
        ShowText(["Affection 2000:\\ia[1062]"]) # Magic Hairpin
        ShowText(["Affection 4000:\\ia[1605]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3210])"])
        ShowChoices([["Blowjob (Affection: 10)", "Paizuri Blowjob (Affection: 100)", "Never mind"], 3])
        When([0, "Blowjob (Affection: 10)"])
          ConditionalBranch([1, 3210, 0, 10, 1])
            Script(["call_novel_scene(4861)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ghost2_fc1", 0, 0, 2])
            ShowText(["\\n<Botan (Affection: \\V[3210])>Won't you die if you have sex with a ghost...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Paizuri Blowjob (Affection: 100)"])
          ConditionalBranch([1, 3210, 0, 100, 1])
            Script(["call_novel_scene(4862)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ghost2_fc1", 0, 0, 2])
            ShowText(["\\n<Botan (Affection: \\V[3210])>Won't you die if you have sex with a ghost...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowPicture([5, "80_yamatanooroti_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3230, 0, 500, 1])
      ConditionalBranch([1, 4230, 0, 0, 0])
        ControlVariables([4230, 4230, 0, 0, 1])
        ShowTextAttributes(["yamatanooroti_fc1", 3, 0, 2])
        ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>You should make good use of this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1333, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3230, 0, 2000, 1])
      ConditionalBranch([1, 4230, 0, 1, 0])
        ControlVariables([4230, 4230, 0, 0, 2])
        ShowTextAttributes(["yamatanooroti_fc1", 3, 0, 2])
        ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>You should make good use of this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1003, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3230, 0, 4000, 1])
      ConditionalBranch([1, 4230, 0, 2, 0])
        ControlVariables([4230, 4230, 0, 0, 3])
        ShowTextAttributes(["yamatanooroti_fc1", 3, 0, 2])
        ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>You should make good use of this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1014, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3230, 0, 6000, 1])
      ConditionalBranch([1, 4230, 0, 3, 0])
        ControlVariables([4230, 4230, 0, 0, 4])
        ShowTextAttributes(["yamatanooroti_fc1", 3, 0, 2])
        ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>You should make good use of this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1281, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["yamatanooroti_fc1", 3, 0, 2])
    ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>This is a better home than my cavern...\nDo your comrades over there want to be my sacrifices?"])
    JumpToLabel(["メニュー"])
    Label(["153"])
    ShowTextAttributes(["sphinx_fc1", 0, 0, 2])
    ShowText(["\\n<Sphinx (Affection: \\V[3153])>Oho, Yamata no Orochi...\nFor us to be traveling together is an unusual coincidence."])
    ShowTextAttributes(["yamatanooroti_fc1", 3, 0, 2])
    ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>You're going whichever way the wind blows?\nI never expected you to leave the Pyramid..."])
    ShowTextAttributes(["sphinx_fc1", 0, 0, 2])
    ShowText(["\\n<Sphinx (Affection: \\V[3153])>We have both secluded ourselves...\nIt will be interesting to fight together against the crisis facing this world."])
    ShowTextAttributes(["yamatanooroti_fc1", 3, 0, 2])
    ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>Kuku, I've certainly grown tired of boredom.\nThis sort of plan is something I will enjoy..."])
    JumpToLabel(["メニュー"])
    Label(["226"])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>I say, Yamata no Orochi...\nWe're both completely used to each other nowadays."])
    ShowTextAttributes(["yamatanooroti_fc1", 3, 0, 2])
    ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>Hmm, this is quite a fresh thing.\nI'm enjoying myself as it is."])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>Well, traveling around the world isn't so bad,\nif only to look forward to the sightseeing..."])
    ShowTextAttributes(["yamatanooroti_fc1", 3, 0, 2])
    ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>It is my principle to enjoy anything.\nIf you can enjoy it, I'm satisfied..."])
    JumpToLabel(["メニュー"])
    Label(["374"])
    ShowTextAttributes(["cirqueb_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3374])>Yamata no Orochi...\nThese must be dreadful times if you are needed in the outside world."])
    ShowTextAttributes(["yamatanooroti_fc1", 3, 0, 2])
    ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>Before I knew it, you were dead...\nTo have been poisoned at a banquet, you are beyond careless."])
    ShowTextAttributes(["cirqueb_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3374])>Who was it that became intoxicated and almost got exterminated...?"])
    ShowTextAttributes(["yamatanooroti_fc3", 3, 0, 2])
    ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>That happened a long time ago, forget it!"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["472"])
    ShowTextAttributes(["yamatanooroti_fc1", 3, 0, 2])
    ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>"])
    ShowText(["You have quite a lot of heads, don't you?"])
    ShowText(["Could it be the Mushroom Orochi...?"])
    ShowTextAttributes(["matango_fc1", 6, 0, 2])
    ShowText(["\\n<Matango (Affection: \\V[3472])>"])
    ShowText(["No, this seems more like a collective..."])
    ShowText(["Well, it's fine if it's Mushroom Orochi."])
    ShowTextAttributes(["yamatanooroti_fc1", 3, 0, 2])
    ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>"])
    ShowText(["I never expected there to be an Orochi in the world of mushrooms..."])
    ShowText(["I am the Orochi from the Yamata world, pleased to meet you."])
    ShowTextAttributes(["matango_fc1", 6, 0, 2])
    ShowText(["\\n<Matango (Affection: \\V[3472])>"])
    ShowText(["What's Yamata?"])
    ShowTextAttributes(["yamatanooroti_fc1", 3, 0, 2])
    ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>"])
    ShowText(["Well?"])
    JumpToLabel(["メニュー"])
    Label(["735"])
    ShowTextAttributes(["yamatanooroti_fc3", 3, 0, 2])
    ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>"])
    ShowText(["Ryu, Ryujin-sama ......!"])
    ShowTextAttributes(["alice5th_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese the 5th (Affection: \\V[3735])>"])
    ShowText(["Ah, Yamata-no-orochi."])
    ShowText(["You haven't done anything bad since then......?"])
    ShowTextAttributes(["yamatanooroti_fc3", 3, 0, 2])
    ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>"])
    ShowText(["Well, it's ...... that ......"])
    ShowTextAttributes(["alice5th_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese the 5th (Affection: \\V[3735])>"])
    ShowText(["You've ...... done it, haven't you?"])
    ShowTextAttributes(["yamatanooroti_fc3", 3, 0, 2])
    ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>"])
    ShowText(["I'm not sure if it's a good idea or not, but it's a good idea!"])
    ShowText(["And Luke the Brave chastised me and reformed me!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(230)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(230)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1333]"])
        ShowText(["Affection 2000:\\ia[1003]"])
        ShowText(["Affection 4000:\\ia[1014]"])
        ShowText(["Affection 6000:\\ia[1281]"]) # Supreme Attack Scroll
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3230])"])
        ShowChoices([["Whole Body Licking (Affection: 10)", "Never mind"], 2])
        When([0, "Whole Body Licking (Affection: 10)"])
          ConditionalBranch([1, 3230, 0, 10, 1])
            Script(["call_novel_scene(4966)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["yamatanooroti_fc1", 3, 0, 2])
            ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>I'm not in the mood right now."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ShowPicture([5, "80_yukionna_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3221, 0, 100, 1])
      ConditionalBranch([1, 4221, 0, 0, 0])
        ControlVariables([4221, 4221, 0, 0, 1])
        ShowTextAttributes(["yukionna_fc1", 0, 0, 2])
        ShowText(["\\n<Oyuki (Affection: \\V[3221])>Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1085, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3221, 0, 500, 1])
      ConditionalBranch([1, 4221, 0, 1, 0])
        ControlVariables([4221, 4221, 0, 0, 2])
        ShowTextAttributes(["yukionna_fc1", 0, 0, 2])
        ShowText(["\\n<Oyuki (Affection: \\V[3221])>Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1246, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3221, 0, 2000, 1])
      ConditionalBranch([1, 4221, 0, 2, 0])
        ControlVariables([4221, 4221, 0, 0, 3])
        ShowTextAttributes(["yukionna_fc1", 0, 0, 2])
        ShowText(["\\n<Oyuki (Affection: \\V[3221])>Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1203, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3221, 0, 4000, 1])
      ConditionalBranch([1, 4221, 0, 3, 0])
        ControlVariables([4221, 4221, 0, 0, 4])
        ShowTextAttributes(["yukionna_fc1", 0, 0, 2])
        ShowText(["\\n<Oyuki (Affection: \\V[3221])>Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1563, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["yukionna_fc1", 0, 0, 2])
    ShowText(["\\n<Oyuki (Affection: \\V[3221])>I'm searching for a human to be my husband.\nI wonder if there are any men who do not mind yuki-onna..."])
    JumpToLabel(["メニュー"])
    Label(["272"])
    ShowTextAttributes(["seiren_fc1", 0, 0, 2])
    ShowText(["\\n<Leene (Affection: \\V[3272])>Yuki-onna and sirens...\nIt's like we're both hated species."])
    ShowTextAttributes(["yukionna_fc1", 0, 0, 2])
    ShowText(["\\n<Oyuki (Affection: \\V[3221])>You sing a captivating song...\nEverything around me becomes frozen..."])
    ShowTextAttributes(["seiren_fc1", 0, 0, 2])
    ShowText(["\\n<Leene (Affection: \\V[3272])>Well, let's try doing our best together.\nIf I charm all of the humans in the world, I will stop being hated."])
    ShowTextAttributes(["yukionna_fc1", 1, 0, 2])
    ShowText(["\\n<Oyuki (Affection: \\V[3221])>Yeah, if I freeze all of the humans...\nI expect I will stop being loathed."])
    JumpToLabel(["メニュー"])
    Label(["353"])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Irma (Affection: \\V[3353])>Snow youkai...\nI envy that you've possessed the power of ice since birth."])
    ShowTextAttributes(["yukionna_fc1", 0, 0, 2])
    ShowText(["\\n<Oyuki (Affection: \\V[3221])>You are a witch...\nIt's strange that someone would wish to obtain the loathed power of ice."])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Irma (Affection: \\V[3353])>It is a magnificent power for me.\nDo you not like the power of ice...?"])
    ShowTextAttributes(["yukionna_fc1", 0, 0, 2])
    ShowText(["\\n<Oyuki (Affection: \\V[3221])>This power keeps humans and monsters away...\nEveryone dislikes the cold..."])
    JumpToLabel(["メニュー"])
    Label(["354"])
    ShowTextAttributes(["yukionna_fc1", 1, 0, 2])
    ShowText(["\\n<Oyuki (Affection: \\V[3221])>Ara, polar bear...\nWelcome, let's be good friends."])
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Knoot (Affection: \\V[3354])>Cold...don't like..."])
    ShowTextAttributes(["yukionna_fc1", 0, 0, 2])
    ShowText(["\\n<Oyuki (Affection: \\V[3221])>You're a polar bear, yet you dislike the cold?\nYou're a strange girl..."])
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Knoot (Affection: \\V[3354])>Cold..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(221)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(221)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1085]"])
        ShowText(["Affection 500:\\ia[1246]"])
        ShowText(["Affection 2000:\\ia[1203]"])
        ShowText(["Affection 4000:\\ia[1563]"]) # Freeze Guard
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3221])"])
        ShowChoices([["Semen Sucking Embrace (Affection: 10)", "Chilling Embrace (Affection: 100)", "Never mind"], 3])
        When([0, "Semen Sucking Embrace (Affection: 10)"])
          ConditionalBranch([1, 3221, 0, 10, 1])
            Script(["call_novel_scene(4916)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["yukionna_fc1", 0, 0, 2])
            ShowText(["\\n<Oyuki (Affection: \\V[3221])>Now is not the time yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Chilling Embrace (Affection: 100)"])
          ConditionalBranch([1, 3221, 0, 100, 1])
            Script(["call_novel_scene(4917)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["yukionna_fc1", 0, 0, 2])
            ShowText(["\\n<Oyuki (Affection: \\V[3221])>Now is not the time yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowPicture([5, "80_kappa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3224, 0, 100, 1])
      ConditionalBranch([1, 4224, 0, 0, 0])
        ControlVariables([4224, 4224, 0, 0, 1])
        ShowTextAttributes(["kappa_fc1", 0, 0, 2])
        ShowText(["\\n<Kawako (Affection: \\V[3224])>I picked this up!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1081, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3224, 0, 500, 1])
      ConditionalBranch([1, 4224, 0, 1, 0])
        ControlVariables([4224, 4224, 0, 0, 2])
        ShowTextAttributes(["kappa_fc1", 0, 0, 2])
        ShowText(["\\n<Kawako (Affection: \\V[3224])>I picked this up!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1082, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3224, 0, 2000, 1])
      ConditionalBranch([1, 4224, 0, 2, 0])
        ControlVariables([4224, 4224, 0, 0, 3])
        ShowTextAttributes(["kappa_fc1", 0, 0, 2])
        ShowText(["\\n<Kawako (Affection: \\V[3224])>I picked this up!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1003, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3224, 0, 4000, 1])
      ConditionalBranch([1, 4224, 0, 3, 0])
        ControlVariables([4224, 4224, 0, 0, 4])
        ShowTextAttributes(["kappa_fc1", 0, 0, 2])
        ShowText(["\\n<Kawako (Affection: \\V[3224])>I picked this up!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1601, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kappa_fc1", 0, 0, 2])
    ShowText(["\\n<Kawako (Affection: \\V[3224])>Kappapa! ♪\nHey, you want to sumo wrestle?"])
    JumpToLabel(["メニュー"])
    Label(["223"])
    ShowTextAttributes(["kappa_fc1", 0, 0, 2])
    ShowText(["\\n<Kawako (Affection: \\V[3224])>Kappapa! ♪\nAkaname-chan, let's sumo wrestle!"])
    ShowTextAttributes(["akaname_fc2", 2, 0, 2])
    ShowText(["\\n<Kaname (Affection: \\V[3223])>Okay! ♪\n*lick* *lick* *lick*♪"])
    ShowTextAttributes(["kappa_fc1", 2, 0, 2])
    ShowText(["\\n<Kawako (Affection: \\V[3224])>Hyaaaa...!\nWhy am I getting licked by three people, that's no fair!"])
    ShowTextAttributes(["akaname_fc2", 1, 0, 2])
    ShowText(["\\n<Kaname (Affection: \\V[3223])>*lick* *lick*\nKawako-chan's body tastes like cucumbers...♪"])
    JumpToLabel(["メニュー"])
    Label(["226"])
    ShowTextAttributes(["kappa_fc1", 0, 0, 2])
    ShowText(["\\n<Kawako (Affection: \\V[3224])>Lady Shirohebi! Hey, don't you want to sumo wrestle?"])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>There's no reason for me to play with you..."])
    ShowTextAttributes(["kappa_fc1", 2, 0, 2])
    ShowText(["\\n<Kawako (Affection: \\V[3224])>Aww..."])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>Hmm...but sometimes during the village festival..."])
    JumpToLabel(["メニュー"])
    Label(["269"])
    ShowTextAttributes(["kappa_fc1", 0, 0, 2])
    ShowText(["\\n<Kawako (Affection: \\V[3224])>Hey, do you want to sumo wrestle?"])
    ShowTextAttributes(["yougan_fc1", 0, 0, 2])
    ShowText(["\\n<Romi (Affection: \\V[3269])>You'd better stop that..."])
    ShowTextAttributes(["kappa_fc1", 2, 0, 2])
    ShowText(["\\n<Kawako (Affection: \\V[3224])>Hakkeyoi...AYIEEE!!"])
    ShowTextAttributes(["yougan_fc1", 0, 0, 2])
    ShowText(["\\n<Romi (Affection: \\V[3269])>I told you so..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(224)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(224)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1081]"])
        ShowText(["Affection 500:\\ia[1082]"])
        ShowText(["Affection 2000:\\ia[1003]"])
        ShowText(["Affection 4000:\\ia[1601]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3224])"])
        ShowChoices([["Anal Torture (Affection: 10)", "Reverse Rape (Affection: 100)", "Never mind"], 3])
        When([0, "Anal Torture (Affection: 10)"])
          ConditionalBranch([1, 3224, 0, 10, 1])
            Script(["call_novel_scene(4936)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kappa_fc1", 0, 0, 2])
            ShowText(["\\n<Kawako (Affection: \\V[3224])>Sumo wrestling is more fun♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3224, 0, 100, 1])
            Script(["call_novel_scene(4937)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kappa_fc1", 0, 0, 2])
            ShowText(["\\n<Kawako (Affection: \\V[3224])>Sumo wrestling is more fun♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowPicture([5, "80_icemaze_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3353, 0, 500, 1])
      ConditionalBranch([1, 4353, 0, 0, 0])
        ControlVariables([4353, 4353, 0, 0, 1])
        ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
        ShowText(["\\n<Irma (Affection: \\V[3353])>This should be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1246, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3353, 0, 2000, 1])
      ConditionalBranch([1, 4353, 0, 1, 0])
        ControlVariables([4353, 4353, 0, 0, 2])
        ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
        ShowText(["\\n<Irma (Affection: \\V[3353])>This should be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1101, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3353, 0, 4000, 1])
      ConditionalBranch([1, 4353, 0, 2, 0])
        ControlVariables([4353, 4353, 0, 0, 3])
        ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
        ShowText(["\\n<Irma (Affection: \\V[3353])>This should be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1247, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3353, 0, 6000, 1])
      ConditionalBranch([1, 4353, 0, 3, 0])
        ControlVariables([4353, 4353, 0, 0, 4])
        ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
        ShowText(["\\n<Irma (Affection: \\V[3353])>This should be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1444, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Irma (Affection: \\V[3353])>Don't take me to any warm places...\nI'm just fine with freezing."])
    JumpToLabel(["メニュー"])
    Label(["221"])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Irma (Affection: \\V[3353])>Snow youkai...\nI envy that you've possessed the power of ice since birth."])
    ShowTextAttributes(["yukionna_fc1", 0, 0, 2])
    ShowText(["\\n<Oyuki (Affection: \\V[3221])>You are a witch...\nIt's strange that someone would wish to obtain the loathed power of ice."])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Irma (Affection: \\V[3353])>It is a magnificent power for me.\nDo you not like the power of ice...?"])
    ShowTextAttributes(["yukionna_fc1", 0, 0, 2])
    ShowText(["\\n<Oyuki (Affection: \\V[3221])>This power keeps humans and monsters away...\nEveryone dislikes the cold..."])
    JumpToLabel(["メニュー"])
    Label(["342"])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Irma (Affection: \\V[3353])>The highest rank of ghost...\nI'm a little envious of that power."])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Esmeralda (Affection: \\V[3342])>To envy my grudge...\nYou must be a witch."])
    ShowTextAttributes(["icemaze_fc1", 1, 0, 2])
    ShowText(["\\n<Irma (Affection: \\V[3353])>Can you share a bit of your grudge with me?\nI want to take it in and make that power into my own..."])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Esmeralda (Affection: \\V[3342])>With your living body, it would be best if you gave that up..."])
    JumpToLabel(["メニュー"])
    Label(["354"])
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Knoot (Affection: \\V[3354])>Cold..."])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Irma (Affection: \\V[3353])>Why do you feel cold, girl?\nEven though you live in a cold region..."])
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Knoot (Affection: \\V[3354])>No no, stay away..."])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Irma (Affection: \\V[3353])>Does it get cold when I approach you?\nI've done a bad thing..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(353)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(353)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1246]"])
        ShowText(["Affection 2000:\\ia[1101]"]) # Reflect Ring
        ShowText(["Affection 4000:\\ia[1247]"])
        ShowText(["Affection 6000:\\ia[1444]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3353])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Reverse Rape...? (Affection: 100)", "Never mind"], 3])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3353, 0, 10, 1])
            Script(["call_novel_scene(5581)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
            ShowText(["\\n<Irma (Affection: \\V[3353])>I'm busy right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape...? (Affection: 100)"])
          ConditionalBranch([1, 3353, 0, 100, 1])
            Script(["call_novel_scene(5582)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
            ShowText(["\\n<Irma (Affection: \\V[3353])>I'm busy right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ShowPicture([5, "80_shirokuma_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3354, 0, 500, 1])
      ConditionalBranch([1, 4354, 0, 0, 0])
        ControlVariables([4354, 4354, 0, 0, 1])
        ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
        ShowText(["\\n<Knoot (Affection: \\V[3354])>This is warm..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1562, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3354, 0, 2000, 1])
      ConditionalBranch([1, 4354, 0, 1, 0])
        ControlVariables([4354, 4354, 0, 0, 2])
        ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
        ShowText(["\\n<Knoot (Affection: \\V[3354])>This is warm..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1203, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3354, 0, 4000, 1])
      ConditionalBranch([1, 4354, 0, 2, 0])
        ControlVariables([4354, 4354, 0, 0, 3])
        ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
        ShowText(["\\n<Knoot (Affection: \\V[3354])>This is warm..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1563, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3354, 0, 6000, 1])
      ConditionalBranch([1, 4354, 0, 3, 0])
        ControlVariables([4354, 4354, 0, 0, 4])
        ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
        ShowText(["\\n<Knoot (Affection: \\V[3354])>This is warm..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1499, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Knoot (Affection: \\V[3354])>Cold...\nSnuggle with me?"])
    JumpToLabel(["メニュー"])
    Label(["60"])
    ShowTextAttributes(["dog_fc1", 0, 0, 2])
    ShowText(["\\n<Pochi (Affection: \\V[3060])>Polar bear!"])
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Knoot (Affection: \\V[3354])>Doggie...\nSnuggle with me?"])
    ShowTextAttributes(["dog_fc1", 4, 0, 2])
    ShowText(["\\n<Pochi (Affection: \\V[3060])>Wow! So warm! ♪"])
    ShowTextAttributes(["shirokuma_fc1", 1, 0, 2])
    ShowText(["\\n<Knoot (Affection: \\V[3354])>Snuggly...♪"])
    JumpToLabel(["メニュー"])
    Label(["221"])
    ShowTextAttributes(["yukionna_fc1", 1, 0, 2])
    ShowText(["\\n<Oyuki (Affection: \\V[3221])>Ara, polar bear...\nWelcome, let's be good friends."])
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Knoot (Affection: \\V[3354])>Cold...don't like..."])
    ShowTextAttributes(["yukionna_fc1", 0, 0, 2])
    ShowText(["\\n<Oyuki (Affection: \\V[3221])>You're a polar bear, yet you dislike the cold?\nYou're a strange girl..."])
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Knoot (Affection: \\V[3354])>Cold..."])
    JumpToLabel(["メニュー"])
    Label(["222"])
    ShowTextAttributes(["nekomata_fc1", 0, 0, 2])
    ShowText(["\\n<Tama (Affection: \\V[3222])>...Nya!"])
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Knoot (Affection: \\V[3354])>Cat, warm..."])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama (Affection: \\V[3222])>Nyaaa♪"])
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Knoot (Affection: \\V[3354])>Snuggly..."])
    JumpToLabel(["メニュー"])
    Label(["353"])
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Knoot (Affection: \\V[3354])>Cold..."])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Irma (Affection: \\V[3353])>Why do you feel cold, girl?\nEven though you live in a cold region..."])
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Knoot (Affection: \\V[3354])>No no, stay away..."])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Irma (Affection: \\V[3353])>Does it get cold when I approach you?\nI've done a bad thing..."])
    JumpToLabel(["メニュー"])
    Label(["359"])
    ShowTextAttributes(["cupid_fc1", 4, 0, 2])
    ShowText(["\\n<Cupi (Affection: \\V[3359])>Yaaay! ♪ Polar bear! ♪"])
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Knoot (Affection: \\V[3354])>Cupi, snuggle..."])
    ShowTextAttributes(["cupid_fc1", 4, 0, 2])
    ShowText(["\\n<Cupi (Affection: \\V[3359])>Mmmnh! ♪ So waaaarm! ♪"])
    ShowTextAttributes(["shirokuma_fc1", 1, 0, 2])
    ShowText(["\\n<Knoot (Affection: \\V[3354])>Snuggly...♪"])
    JumpToLabel(["メニュー"])
    Label(["360"])
    ShowTextAttributes(["valkyrie_fc1", 0, 0, 2])
    ShowText(["\\n<Victoria (Affection: \\V[3360])>............"])
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Knoot (Affection: \\V[3354])>What's wrong...?"])
    ShowTextAttributes(["valkyrie_fc1", 0, 0, 2])
    ShowText(["\\n<Victoria (Affection: \\V[3360])>...Can I hug you for just a moment?"])
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Knoot (Affection: \\V[3354])>Okay..."])
    ShowTextAttributes(["valkyrie_fc1", 1, 0, 2])
    ShowText(["\\n<Victoria (Affection: \\V[3360])>So warm..."])
    ShowTextAttributes(["shirokuma_fc1", 1, 0, 2])
    ShowText(["\\n<Knoot (Affection: \\V[3354])>Snuggly...♪"])
    JumpToLabel(["メニュー"])
    Label(["718"])
    ShowTextAttributes(["alice8thx_fc1", 3, 0, 2])
    ShowText(["\\n<Winter Alice (Affection: \\V[3718])>"])
    ShowText(["Oh my, a polar bear."])
    ShowText(["You're dressed so warmly, aren't you...?"])
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Knoot (Affection: \\V[3354])>"])
    ShowText(["You seem warm over there too..."])
    ShowTextAttributes(["alice8thx_fc1", 3, 0, 2])
    ShowText(["\\n<Winter Alice (Affection: \\V[3718])>"])
    ShowText(["Ufufu, it's so cozy and warm..."])
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Knoot (Affection: \\V[3354])>"])
    ShowText(["Snuggly..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(354)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(354)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1562]"])
        ShowText(["Affection 2000:\\ia[1203]"])
        ShowText(["Affection 4000:\\ia[1563]"]) # Freeze Guard
        ShowText(["Affection 6000:\\ia[1499]"]) # Ice Ring
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3354])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3354, 0, 10, 1])
            Script(["call_novel_scene(5586)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
            ShowText(["\\n<Knoot (Affection: \\V[3354])>Cold, next time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ShowPicture([5, "80_kuno_arachne_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3418, 0, 2000, 1])
      ConditionalBranch([1, 4418, 0, 0, 0])
        ControlVariables([4418, 4418, 0, 0, 1])
        ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
        ShowText(["\\n<Hotaru (Affection: \\V[3418])>"])
        ShowText(["Here, use this. You better not waste it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1452, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3418, 0, 4000, 1])
      ConditionalBranch([1, 4418, 0, 1, 0])
        ControlVariables([4418, 4418, 0, 0, 2])
        ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
        ShowText(["\\n<Hotaru (Affection: \\V[3418])>"])
        ShowText(["Here, use this. You better not waste it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1024, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3418, 0, 6000, 1])
      ConditionalBranch([1, 4418, 0, 2, 0])
        ControlVariables([4418, 4418, 0, 0, 3])
        ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
        ShowText(["\\n<Hotaru (Affection: \\V[3418])>"])
        ShowText(["Here, use this. You better not waste it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1450, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3418, 0, 10000, 1])
      ConditionalBranch([1, 4418, 0, 3, 0])
        ControlVariables([4418, 4418, 0, 0, 4])
        ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
        ShowText(["\\n<Hotaru (Affection: \\V[3418])>"])
        ShowText(["Here, use this. You better not waste it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1341, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
    ShowText(["\\n<Hotaru (Affection: \\V[3418])>"])
    ShowText(["I shall fulfill any mission you have for me. Wherever, whenever..."])
    JumpToLabel(["メニュー"])
    Label(["334"])
    ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
    ShowText(["\\n<Hotaru (Affection: \\V[3418])>"])
    ShowText(["O Spider Princess, may the ninja skills I learned in the Elf Village serve you well..."])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>"])
    ShowText(["I see, I'm happy to hear that. Then give your all for me!"])
    ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
    ShowText(["\\n<Hotaru (Affection: \\V[3418])>"])
    ShowText(["The hiring fee will be a monthly 2500G."])
    ShowTextAttributes(["kumonomiko_fc1", 2, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>"])
    ShowText(["You're taking money..."])
    ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
    ShowText(["\\n<Hotaru (Affection: \\V[3418])>"])
    ShowText(["I am a kunoichi after all."])
    ShowTextAttributes(["kumonomiko_fc1", 2, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>"])
    ShowText(["And that's rather pricey, too..."])
    ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
    ShowText(["\\n<Hotaru (Affection: \\V[3418])>"])
    ShowText(["I am a kunoichi after all."])
    JumpToLabel(["メニュー"])
    Label(["417"])
    ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
    ShowText(["\\n<Hotaru (Affection: \\V[3418])>"])
    ShowText(["Ajisai... you're so gloomy."])
    ShowTextAttributes(["kuno_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ajisai (Affection: \\V[3417])>"])
    ShowText(["I'm the one who lives in the shadows. ......"])
    ShowText(["I don't mind being quiet."])
    ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
    ShowText(["\\n<Hotaru (Affection: \\V[3418])>"])
    ShowText(["It's a job that tends to be dark, so you have to do it cheerfully......"])
    ShowText(["I have to be gloomy."])
    ShowTextAttributes(["kuno_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ajisai (Affection: \\V[3417])>"])
    ShowText(["That's a lot of emotional juxtaposition, and it's going to make me sick. ......"])
    JumpToLabel(["メニュー"])
    Label(["903"])
    ShowTextAttributes(["gran_arachne_fc1", 0, 0, 2])
    ShowText(["\\n<Grainne (Affection: \\V[3903])>"])
    ShowText(["It's funny that Arachne is a ninja......"])
    ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
    ShowText(["\\n<Hotaru (Affection: \\V[3418])>"])
    ShowText(["They are surprisingly compatible."])
    ShowText(["She's quick and brutal......"])
    ShowTextAttributes(["gran_arachne_fc1", 0, 0, 2])
    ShowText(["\\n<Grainne (Affection: \\V[3903])>"])
    ShowText(["It's interesting. ...... I might give it a try."])
    ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
    ShowText(["\\n<Hotaru (Affection: \\V[3418])>"])
    ShowText(["Then come to the village of elves......"])
    ShowText(["They will accept aspiring ninja even if you are not an elf."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(418)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(418)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1452]"]) # Stop Crest
        ShowText(["Affection 4000:\\ia[1024]"]) # Lightning Symbol
        ShowText(["Affection 6000:\\ia[1450]"]) # Secret Slow Crest
        ShowText(["Affection 10000:\\ia[1341]"]) # Supreme Kitchen Knife Scroll
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3418])"])
        ShowChoices([["Sticky Thread Teasing (Affection: 10)", "Reverse Rape (Affection: 50)", "Reverse Rape? (Affection: 100)", "Never mind"], 4])
        When([0, "Sticky Thread Teasing (Affection: 10)"])
          ConditionalBranch([1, 3418, 0, 10, 1])
            Script(["call_novel_scene(6016)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
            ShowText(["\\n<Hotaru (Affection: \\V[3418])>"])
            ShowText(["You'll have to wait a bit longer..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 50)"])
          ConditionalBranch([1, 3418, 0, 50, 1])
            Script(["call_novel_scene(6017)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
            ShowText(["\\n<Hotaru (Affection: \\V[3418])>"])
            ShowText(["You'll have to wait a bit longer..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Reverse Rape? (Affection: 100)"])
          ConditionalBranch([1, 3418, 0, 100, 1])
            Script(["call_novel_scene(6018)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
            ShowText(["\\n<Hotaru (Affection: \\V[3418])>"])
            ShowText(["You'll have to wait a bit longer..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowPicture([5, "80_traptemis_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3459, 0, 2000, 1])
      ConditionalBranch([1, 4459, 0, 0, 0])
        ControlVariables([4459, 4459, 0, 0, 1])
        ShowTextAttributes(["traptemis_fc1", 0, 0, 2])
        ShowText(["\\n<Venus (Affection: \\V[3459])>"])
        ShowText(["............"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3510, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3459, 0, 4000, 1])
      ConditionalBranch([1, 4459, 0, 1, 0])
        ControlVariables([4459, 4459, 0, 0, 2])
        ShowTextAttributes(["traptemis_fc1", 0, 0, 2])
        ShowText(["\\n<Venus (Affection: \\V[3459])>"])
        ShowText(["............"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2534, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3459, 0, 6000, 1])
      ConditionalBranch([1, 4459, 0, 2, 0])
        ControlVariables([4459, 4459, 0, 0, 3])
        ShowTextAttributes(["traptemis_fc1", 0, 0, 2])
        ShowText(["\\n<Venus (Affection: \\V[3459])>"])
        ShowText(["............"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1480, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3459, 0, 10000, 1])
      ConditionalBranch([1, 4459, 0, 3, 0])
        ControlVariables([4459, 4459, 0, 0, 4])
        ShowTextAttributes(["traptemis_fc1", 0, 0, 2])
        ShowText(["\\n<Venus (Affection: \\V[3459])>"])
        ShowText(["............"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2297, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["traptemis_fc1", 0, 0, 2])
    ShowText(["\\n<Venus (Affection: \\V[3459])>"])
    ShowText(["............"])
    JumpToLabel(["メニュー"])
    Label(["159"])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden (Affection: \\V[3159])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["traptemis_fc1", 0, 0, 2])
    ShowText(["\\n<Venus (Affection: \\V[3459])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden (Affection: \\V[3159])>"])
    ShowText(["...Can you really not speak?"])
    ShowTextAttributes(["traptemis_fc1", 0, 0, 2])
    ShowText(["\\n<Venus (Affection: \\V[3459])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden (Affection: \\V[3159])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["traptemis_fc1", 0, 0, 2])
    ShowText(["\\n<Venus (Affection: \\V[3459])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["181"])
    ShowTextAttributes(["traptemis_fc1", 0, 0, 2])
    ShowText(["\\n<Venus (Affection: \\V[3459])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
    ShowText(["\\n<Lisa (Affection: \\V[3181])>"])
    ShowText(["Oh, a new artistic companion?"])
    ShowText(["You're quite taciturn, aren't you."])
    ShowTextAttributes(["traptemis_fc1", 0, 0, 2])
    ShowText(["\\n<Venus (Affection: \\V[3459])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
    ShowText(["\\n<Lisa (Affection: \\V[3181])>"])
    ShowText(["No, no, words are unnecessary..."])
    ShowText(["That elegant posture speaks more than anything else."])
    JumpToLabel(["メニュー"])
    Label(["661"])
    ShowTextAttributes(["gargoyle_fc1", 0, 0, 2])
    ShowText(["\\n<Gargoyle (Affection: \\V[3661])>"])
    ShowText(["The stone statues of the heavenly realm have rather poor taste."])
    ShowTextAttributes(["traptemis_fc1", 0, 0, 2])
    ShowText(["\\n<Venus (Affection: \\V[3459])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["gargoyle_fc1", 2, 0, 2])
    ShowText(["\\n<Gargoyle (Affection: \\V[3661])>"])
    ShowText(["Hey, don't you have anything to say?"])
    ShowText(["That's rude."])
    ShowTextAttributes(["traptemis_fc1", 0, 0, 2])
    ShowText(["\\n<Venus (Affection: \\V[3459])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["gargoyle_fc1", 3, 0, 2])
    ShowText(["\\n<Gargoyle (Affection: \\V[3661])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(459)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(459)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[3510]"]) # Great Gem of Special Skill
        ShowText(["Affection 4000:\\ii[2534]"]) # Super Gem of Ascension Strike
        ShowText(["Affection 6000:\\ia[1480]"]) # Secret Seduction Crest
        ShowText(["Affection 10000:\\ii[2297]"]) # Great Gem of the Sound-bearer
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3459])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3459, 0, 10, 1])
            Script(["call_novel_scene(6226)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["traptemis_fc1", 0, 0, 2])
            ShowText(["\\n<Venus (Affection: \\V[3459])>"])
            ShowText(["............"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowPicture([5, "80_dragonzonbe_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3479, 0, 2000, 1])
      ConditionalBranch([1, 4478, 0, 0, 0])
        ControlVariables([4478, 4478, 0, 0, 1])
        ShowTextAttributes(["dragonzonbe_fc1", 0, 0, 2])
        ShowText(["\\n<Dolbarell (Affection: \\V[3479])>"])
        ShowText(["Wear this and wield more power!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2613, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3479, 0, 4000, 1])
      ConditionalBranch([1, 4478, 0, 1, 0])
        ControlVariables([4478, 4478, 0, 0, 2])
        ShowTextAttributes(["dragonzonbe_fc1", 0, 0, 2])
        ShowText(["\\n<Dolbarell (Affection: \\V[3479])>"])
        ShowText(["Wear this and wield more power!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3505, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3479, 0, 6000, 1])
      ConditionalBranch([1, 4478, 0, 2, 0])
        ControlVariables([4478, 4478, 0, 0, 3])
        ShowTextAttributes(["dragonzonbe_fc1", 0, 0, 2])
        ShowText(["\\n<Dolbarell (Affection: \\V[3479])>"])
        ShowText(["Wear this and wield more power!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1683, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3479, 0, 10000, 1])
      ConditionalBranch([1, 4478, 0, 3, 0])
        ControlVariables([4478, 4478, 0, 0, 4])
        ShowTextAttributes(["dragonzonbe_fc1", 0, 0, 2])
        ShowText(["\\n<Dolbarell (Affection: \\V[3479])>"])
        ShowText(["Wear this and wield more power!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3144, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["dragonzonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Dolbarell (Affection: \\V[3479])>"])
    ShowText(["I am a powerful artificially created zombie ......"])
    ShowText(["I will wield its power to the fullest!"])
    JumpToLabel(["メニュー"])
    Label(["668"])
    ShowTextAttributes(["tao_fc1", 0, 0, 2])
    ShowText(["\\n<Tao (Affection: \\V[3668])>"])
    ShowText(["You are a dragon's corpse."])
    ShowText(["It seems you are artificially created as a zombie..."])
    ShowTextAttributes(["dragonzonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Dolbarell (Affection: \\V[3479])>"])
    ShowText(["As expected of the queen of the dead..."])
    ShowText(["Indeed, I am an undead created by a necromancer."])
    ShowTextAttributes(["tao_fc1", 0, 0, 2])
    ShowText(["\\n<Tao (Affection: \\V[3668])>"])
    ShowText(["In any case, you should follow me."])
    ShowText(["I am the master of all undead..."])
    ShowTextAttributes(["dragonzonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Dolbarell (Affection: \\V[3479])>"])
    ShowText(["I refuse... I have only one master."])
    JumpToLabel(["メニュー"])
    Label(["882"])
    ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
    ShowText(["\\n<Bloody (Affection: \\V[3882])>"])
    ShowText(["What, you are a death dragon!"])
    ShowText(["An undead dragon!"])
    ShowTextAttributes(["dragonzonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Dolbarell (Affection: \\V[3479])>"])
    ShowText(["Indeed..."])
    ShowText(["I am an undead dragon created by a magic artist."])
    ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
    ShowText(["\\n<Bloody (Affection: \\V[3882])>"])
    ShowText(["Then, who are the two beside you...?"])
    ShowText(["They look quite delicious!"])
    ShowTextAttributes(["dragonzonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Dolbarell (Affection: \\V[3479])>"])
    ShowText(["This is a pseudo-bait inverted stomach..."])
    ShowText(["I'm starting to feel uneasy, don't get caught."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(479)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(479)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["2000: Great Stone of Digestive Addition"])
        ShowText(["4000: Great Stone of Breath"])
        ShowText(["Affinity 6000: Dragon's Enlightenment"])
        ShowText(["10000: The Gem of fire nullification"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3479])"])
        ShowChoices([["Paizuri Blowjob (Affection: 10)", "Milking Predation (Affection: 50)", "Milking Predation...? (Affection: 100)", "Never mind"], 4])
        When([0, "パイズリフェラ（好感度:10）"])
          ConditionalBranch([1, 3479, 0, 10, 1])
            Script(["call_novel_scene(6336)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["dragonzonbe_fc1", 0, 0, 2])
            ShowText(["\\n<Dolbarell (Affection: \\V[3479])>"])
            ShowText(["There is an order to things."])
            ShowText(["First, you must thank me. ......"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "搾精捕食（好感度:50）"])
          ConditionalBranch([1, 3479, 0, 50, 1])
            Script(["call_novel_scene(6337)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["dragonzonbe_fc1", 0, 0, 2])
            ShowText(["\\n<Dolbarell (Affection: \\V[3479])>"])
            ShowText(["There is an order to things."])
            ShowText(["First, you must thank me. ......"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "搾精捕食？（好感度:100）"])
          ConditionalBranch([1, 3479, 0, 100, 1])
            Script(["call_novel_scene(6338)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["dragonzonbe_fc1", 0, 0, 2])
            ShowText(["\\n<Dolbarell (Affection: \\V[3479])>"])
            ShowText(["There is an order to things."])
            ShowText(["First, you must thank me. ......"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 103, 17, 7, 2, 1])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowPicture([5, "80_satanachia_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3881, 0, 2000, 1])
      ConditionalBranch([1, 4881, 0, 0, 0])
        ControlVariables([4881, 4881, 0, 0, 1])
        ShowTextAttributes(["satanachia_fc1", 0, 0, 2])
        ShowText(["\\n<Satanachia (Affection: \\V[3881])>"])
        ShowText(["Take this. ......"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2539, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3881, 0, 4000, 1])
      ConditionalBranch([1, 4881, 0, 1, 0])
        ControlVariables([4881, 4881, 0, 0, 2])
        ShowTextAttributes(["satanachia_fc1", 0, 0, 2])
        ShowText(["\\n<Satanachia (Affection: \\V[3881])>"])
        ShowText(["Take this. ......"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2714, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3881, 0, 6000, 1])
      ConditionalBranch([1, 4881, 0, 2, 0])
        ControlVariables([4881, 4881, 0, 0, 3])
        ShowTextAttributes(["satanachia_fc1", 0, 0, 2])
        ShowText(["\\n<Satanachia (Affection: \\V[3881])>"])
        ShowText(["Take this. ......"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4573, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3881, 0, 10000, 1])
      ConditionalBranch([1, 4881, 0, 3, 0])
        ControlVariables([4881, 4881, 0, 0, 4])
        ShowTextAttributes(["satanachia_fc1", 0, 0, 2])
        ShowText(["\\n<Satanachia (Affection: \\V[3881])>"])
        ShowText(["Take this. ......"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4199, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["satanachia_fc1", 0, 0, 2])
    ShowText(["\\n<Satanachia (Affection: \\V[3881])>"])
    ShowText(["I will give you all the power I have!"])
    ShowText(["Now, take me with you!"])
    JumpToLabel(["メニュー"])
    Label(["636"])
    ShowTextAttributes(["satanachia_fc1", 0, 0, 2])
    ShowText(["\\n<Satanachia (Affection: \\V[3881])>"])
    ShowText(["So you're a hybrid of a monster and a succubus as well..."])
    ShowText(["As a noble species, you must be highly regarded in this world."])
    ShowTextAttributes(["testarossa_fc1", 2, 0, 2])
    ShowText(["\\n<Rossa (Affection: \\V[3636])>"])
    ShowText(["Is there a being like me in Apoptosis as well...?"])
    ShowText(["However, it is filled with quite a vile miasma."])
    ShowTextAttributes(["satanachia_fc1", 0, 0, 2])
    ShowText(["\\n<Satanachia (Affection: \\V[3881])>"])
    ShowText(["Hehe... because I was born from chaos."])
    ShowText(["Let's continue to get along, my kin."])
    ShowTextAttributes(["testarossa_fc1", 2, 0, 2])
    ShowText(["\\n<Rossa (Affection: \\V[3636])>"])
    ShowText(["Hmph, to be called kin by a monster..."])
    JumpToLabel(["メニュー"])
    Label(["882"])
    ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
    ShowText(["\\n<Bloody (Affection: \\V[3882])>"])
    ShowText(["Oh! Is that not my subordinate, Satanachia!"])
    ShowTextAttributes(["satanachia_fc1", 2, 0, 2])
    ShowText(["\\n<Satanachia (Affection: \\V[3881])>"])
    ShowText(["I respect you as a strong one, but..."])
    ShowText(["I have no reason to be treated like a subordinate."])
    ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
    ShowText(["\\n<Bloody (Affection: \\V[3882])>"])
    ShowText(["As always, you have a high pride..."])
    ShowText(["Well then, pour me some sake."])
    ShowTextAttributes(["satanachia_fc1", 2, 0, 2])
    ShowText(["\\n<Satanachia (Affection: \\V[3881])>"])
    ShowText(["Good grief, you really don't understand..."])
    JumpToLabel(["メニュー"])
    Label(["912"])
    ShowTextAttributes(["agaliarept_fc1", 0, 0, 2])
    ShowText(["\\n<Agaliarept (Affection: \\V[3912])>"])
    ShowText(["Satanachia... It seems the genes of the succubi are mixed in."])
    ShowText(["A multi-manifestation type of monster, vampire, and succubus."])
    ShowTextAttributes(["satanachia_fc1", 0, 0, 2])
    ShowText(["\\n<Satanachia (Affection: \\V[3881])>"])
    ShowText(["Indeed... I have the precious blood of the three kinds mixed together."])
    ShowText(["You, being the Queen of Dreams, may surpass me in lineage."])
    ShowTextAttributes(["agaliarept_fc1", 0, 0, 2])
    ShowText(["\\n<Agaliarept (Affection: \\V[3912])>"])
    ShowText(["What kind of dreams do you see with the blood of three kinds mixed?"])
    ShowText(["I would like to have a taste..."])
    ShowTextAttributes(["satanachia_fc1", 0, 0, 2])
    ShowText(["\\n<Satanachia (Affection: \\V[3881])>"])
    ShowText(["Fufu... It's an ordinary dream."])
    ShowText(["It's hard to say that you can enjoy three flavors."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(881)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(881)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["2000: Super Gem of Climax"])
        ShowText(["4000: The Gem of Service"])
        ShowText(["Likelihood 6000: The secret book of the end"])
        ShowText(["Likelihood 10,000: The Gem of Nightmare Reinforcement"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3881])"])
        ShowChoices([["Temptation Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "誘惑逆レイプ（好感度:10)"])
          ConditionalBranch([1, 3881, 0, 10, 1])
            Script(["call_novel_scene(8136)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["satanachia_fc1", 0, 0, 2])
            ShowText(["\\n<Satanachia (Affection: \\V[3881])>"])
            ShowText(["I'm not getting excited about this. ......"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowPicture([5, "80_tonberi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3904, 0, 2000, 1])
      ConditionalBranch([1, 4904, 0, 0, 0])
        ControlVariables([4904, 4904, 0, 0, 1])
        ShowTextAttributes(["tonberi_fc1", 0, 0, 2])
        ShowText(["\\n<Ton (Affection: \\V[3904])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4255, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3904, 0, 4000, 1])
      ConditionalBranch([1, 4904, 0, 1, 0])
        ControlVariables([4904, 4904, 0, 0, 2])
        ShowTextAttributes(["tonberi_fc1", 0, 0, 2])
        ShowText(["\\n<Ton (Affection: \\V[3904])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2322, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3904, 0, 6000, 1])
      ConditionalBranch([1, 4904, 0, 2, 0])
        ControlVariables([4904, 4904, 0, 0, 3])
        ShowTextAttributes(["tonberi_fc1", 0, 0, 2])
        ShowText(["\\n<Ton (Affection: \\V[3904])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2749, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3904, 0, 10000, 1])
      ConditionalBranch([1, 4904, 0, 3, 0])
        ControlVariables([4904, 4904, 0, 0, 4])
        ShowTextAttributes(["tonberi_fc1", 0, 0, 2])
        ShowText(["\\n<Ton (Affection: \\V[3904])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4632, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["tonberi_fc1", 0, 0, 2])
    ShowText(["\\n<Ton (Affection: \\V[3904])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["624"])
    ShowTextAttributes(["tonberi_fc1", 0, 0, 2])
    ShowText(["\\n<Ton (Affection: \\V[3904])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["pandora_fc1", 2, 0, 2])
    ShowText(["\\n<Pandora (Affection: \\V[3624])>"])
    ShowText(["W-What is it...?"])
    ShowTextAttributes(["tonberi_fc1", 0, 0, 2])
    ShowText(["\\n<Ton (Affection: \\V[3904])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["pandora_fc1", 2, 0, 2])
    ShowText(["\\n<Pandora (Affection: \\V[3624])>"])
    ShowText(["Hey, stop rummaging around in the box without saying anything!"])
    ShowText(["What is it!? What is it!?"])
    JumpToLabel(["メニュー"])
    Label(["909"])
    ShowTextAttributes(["tonberi_fc1", 0, 0, 2])
    ShowText(["\\n<Ton (Affection: \\V[3904])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["beelzebub_s_fc1", 2, 0, 2])
    ShowText(["\\n<Ruka (Affection: \\V[3909])>"])
    ShowText(["Tonberry!"])
    ShowText(["I wonder how many of your kind have been defeated..."])
    ShowTextAttributes(["tonberi_fc1", 0, 0, 2])
    ShowText(["\\n<Ton (Affection: \\V[3904])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["beelzebub_s_fc1", 2, 0, 2])
    ShowText(["\\n<Ruka (Affection: \\V[3909])>"])
    ShowText(["It won't attack, does it recognize friend from foe..."])
    ShowText(["Still, I will never let my guard down."])
    JumpToLabel(["メニュー"])
    Label(["914"])
    ShowTextAttributes(["tonberi_fc1", 0, 0, 2])
    ShowText(["\\n<Ton (Affection: \\V[3904])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["berial_fc1", 1, 0, 2])
    ShowText(["\\n<Belial (Affection: \\V[3914])>"])
    ShowText(["Oh, a Tonberry!"])
    ShowText(["To think it appears in this world, I've seen something rare."])
    ShowTextAttributes(["tonberi_fc1", 0, 0, 2])
    ShowText(["\\n<Ton (Affection: \\V[3904])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["berial_fc1", 2, 0, 2])
    ShowText(["\\n<Belial (Affection: \\V[3914])>"])
    ShowText(["I understand, I understand!"])
    ShowText(["Don't threaten me with that knife, I won't interfere!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(904)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(904)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["2000: Super Gem of Universal Reflection"])
        ShowText(["4000: The most Gem of sharp swordsmanship"])
        ShowText(["Likelihood 6000: The ultimate Gem of all occupational skills"])
        ShowText(["Likelihood 10,000: The Book of the Dagger Technique"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3904])"])
        ShowChoices([["Paizuri Semen Extraction (Affection: 10)", "Never mind"], 2])
        When([0, "パイズリ搾精（好感度:10）"])
          ConditionalBranch([1, 3904, 0, 10, 1])
            Script(["call_novel_scene(8241)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["tonberi_fc1", 0, 0, 2])
            ShowText(["\\n<Ton (Affection: \\V[3904])>"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ConditionalBranch([1, 60, 0, 0, 0])
      PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 60, 0, 1, 1])
      Script(["play_base_bgm"])
      Empty([])

    BranchEnd([])
    EraseEvent([])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowPicture([5, "80_mob_syuzin_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_syuzin_fc1", 0, 0, 2])
    ShowText(["\\n<Maya (Affection: \\V[3591])>"])
    ShowText(["Will you let me out of here...?"])
    ShowText(["Fufufufufu..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "パーティに加える"])
      ErasePicture([5])
      Script(["move_actor_ex(591)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "バトルファックをする"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7411])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "やめる"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])
